Thursday, November 18, 2010

Year 2, Day 2-4

The following day we descended from the airy reaches of Sharn's towers and headed to its port that serviced traffic on The Hilt. A for more pleasant journey than our previous forays through the fecal coated sewer systems when we had to enter the lower levels of Sharn. During our journey, though, the group learned that we were being watched. The press of people on the thoroughfare kept me from charging after our spying friends, whoever they were, and they had disappeared down a side alley. Resigning myself to the fact that we wouldn't be able to deal with them right now, we headed to our boat's slip, and boarded.

After setting out on our voyage that day, we relaxed. I particularly enjoyed the trip as it was the first time I had been on a water vessel since the Last War. Nothing scares - no, scratch that - concerns me more than falling into the water and having to seriously concern myself with the threat of drowning or being eaten alive. Who knows what beasts lurk in the depths of the aquatic abyss? As it was, our ship was serving as a cargo hauler and diplomatic transport, as several emissaries and noble family members were occupying the other available cabins on board.

On the second day, I headed to the stern of the ship to practice with my spear. Despite the seemingly tranquil trip I had learned my lessons all too well in a hard school and wanted maintain my skills. Towards the end of my session I heard mutterings coming from amidships where a crowd of passengers and crew were gawking at a shiver of sharks seemed to be swimming alongside the boat. They were bursting from the water in explosions of foam and almost seemed to be behaving like dolphins. Kaellana was nearby so I assumed she must have been communing with the creatures, or even controlling them. Noticing the group of spectators I realized I could probably use the diplomats and nobles to spread the tales of my acrobatics skills by bursting into an impromptu tumbling routine.

Needless to say, I was successful and rewarded with two whole gold pieces for a trifle of effort on my part. Meanwhile, I think Aramel had headed to the stern of the boat and was discharging magical energies into the sea for fun while Arad tried to start some sort of diplomatic incident with one of the other passengers by assuming someone's visage. More importantly than what they had gotten themselves into, I had been approached by middle aged gnomish lady and invited to her room later on in the evening for a further display of my skills. Knowing that the group was surely being hounded for our involvement with the Cannith didn't detract from my desire to entertain myself so I took her up on her offer.

Later that night I want to her chamber wearing my tumbling costume (skin tight and maroon with silver piping) and performed a few more of my routines, delighting her with my strength and flexibility. When she moved from her cabin's couch to her bed I knew things would be moving apace and wasted no time and delving further into my repertoire.

A satisfying time later we parted company, but before we did she pressed a small ring into my hands telling me that if I was in need of help, I should approach her family's house, Ixango, for assistance.Her boon had been completely unexpected but I recognized that it was simply my warblade appeal at work that had allowed me to amaze her so.

The following day would have been of no importance save for a singularly strange occurrence. I was walking along the deck on a constitutional when out of the blue, an octopus plopped down on my head! I quickly disengaged the wet creature and tossed it into the sea, but not before catching a glimpse of Kaellana glaring at me from down the deck. Realizing I had seen her, she spun around and ran off. It was truly bizarre behavior but the more I think about it, she must have summoned that creature onto my head for some reason, though what her motivations are elude me as she rarely speaks to me in any detail. I ignored the event as a random occurrence, after all she was a woman. And an elf.

The last night on board the ship should have been peaceful but we were awoken by a blood curdling cry. Leaping to arms we burst forth from our room, well save Aramel who was assisting his crusader companion with donning his armor, to be confronted by a swarm of skeletal fiends. Leaping into the fray we pulverized bone while Arad managed to assume command of two of the reanimations. Kaellana called upon her animal friends and with all of our attacks combined, we managed to defeat the skeletons. Rushing above deck we found the on watch deckhand slain, his blood spreading in a black pool under the moon's glow. We then eventually managed to awaken the captain who seemed oblivious to the entire attack, somehow our party had been the only ones to realize anything had been awry. Explaining the situation tersely, we showed the captain where the creatures had been fought, and where they had come from. Using quick thinking, Arad made his two skeletons lie on the floor as if they had been killed. Later on once we had the cabin to ourselves, we placed the skeletons in my bag of holding for when they might be needed later.

With our captain's assurance that a double watch would be set, we settled in for the remainder of the night as we floated to port, and the beginning of our next adventure.

-A.N.-

Thursday, November 11, 2010

Year 2 - Day 1

It'd been more than a year since our group's glories in the subterranean bowels of Sharn but we found ourselves in the city of towers once more. We'd been working together on and off throughout the year, primarily for Lady E, our House Cannith connection, but we followed our own desires during the off times. For me that meant finding a job that paid me to get into fights, which I always won, of course. I'd also been able to get some practice in on my acrobatics maneuvers throughout the year so that I could pull in a few more gold pieces here and there. Everything helps after all, and if word of my exploits was spread by whispers of my acrobatics feats or combat prowess, then who was I to complain.

On that average day in Sharn, meaning it was pouring of course, we met up and headed over to the message post to see if lady E had left us word of any work. After our sewer venture last year we had suffered some mishaps. Rasnian, Alric, and Tam had all died shortly after our triumphant return with the schema which, I suppose, was a sad event, but I hadn't gotten to know them very well. It must have been especially tough for Aramel in losing a brother, but for an elf he doesn't say much so I don't know how he feels about the situation.

On our way to the post I looked over my other three companions. Kaellana had definitely become more accustomed to displays of overt civilization, such as Sharn's towers, but I knew as one of her core beliefs that she hated all such vestiges with a passion. Why she put up with the surroundings I didn't quite understand, but she had been a valuable ally so I overlooked the inconsistency. Tara looked as happy as she always did when her thick arctic fur was completely soaked by the falling rain, but padded along silently nonetheless. Arad, the Traveller cleric, had eventually revealed that he was actually a changeling only recently. At first I had been suspicious and angry that he had hid his true self from us, but I grudgingly accepted his motives. His type is never really given much of a chance anywhere given their, frankly, unique appearance and the fact that they can change their appearance at will. If we had known what he was from the beginning would we have still treated him the same way? Probably not, and he too had proved to be a valuable ally.

I trusted these four more than anyone else I had met during my life, which was saying a lot, but it probably stemmed from the fact that we had all helped each other survive some pretty tense situations. As we finally got close enough to see the message post through the pouring rain I realized we were probably about to head into another. The front door had been torn off a hinge and hung askew so we readied weapons and magic as we prepared to enter the shop. There were no foes that we could see, but the carefully arranged message scrolls and shelves had been scattered and toppled in some sort of struggle. Ink footprints were scattered about the few exposed portions of the floor but whoever had done the ransacking had clearly departed. A groan from behind the counter revealed an injured female store attendant who had survived the attack and through some quick healing and questioning we learned that the attackers had arrived shortly after a message meant for us had been delivered to the store.

Intriguing.

We tried to follow the trail of the attackers, but the fierce Sharn rain had washed away any scent for Tara to follow. Soon after losing the trail, though, what had to have been some sort of magical owl delivered a sealed metallic tube to us. We questioned the message post attendant and resigned ourselves to the fact that the only way to determine the tube's contents was to open it, what a shock. Inside lay a message from Lady E, warning us that the normal means of communication were being watched and that she was being pursued. We hurried to the assigned meeting place, a halfling establishment on a lower level we had frequented last year, and found Lady E sitting alone at a table in the dark interior. Before we were given a chance to receive and explanation, a group that resembled the message post's attackers barged in and demanded the backpack Lady E had been in the process of giving us.

I shook my head as Lady E vanished and turned to face our foes. She always seemed to get us into the most interesting kinds of trouble, but that always meant we 'd have more foes to kill. Chuckling I turned to view the interlopers, a small horde of kobolds lead by a warforged. This brought back memories of our journey to retrieve the schema but for now I relished the possibility of combat. Muttering an activation phrase, my spear head became coated in an acidic coating that would be deadly to the enemies I struck. The kobolds mindlessly charged in and the spears reach allowed me to dispatch some of them before they managed to reach us. My compatriots added their own efforts and after but a few moments, the first horde had been decimated. A second group charged through the door and Aramel unleashed a fireball into their midst, crisping their bodies nicely as they fell to the floor in death. The warforged and a few of his kobolds remained, but we could only laugh at their audacity. Had they really thought that they could take us down? We'll never know I suppose.

Turning to the contents of Lady E's backpack, we found some money and instructions. After we left the only slightly signed halfling establishment we found that the only way to reach Rhukaan Draal, capitol of Darguun, was by ship.

Whoowee, we're goin' on a boat ride!

~ A.N.

Friday, August 27, 2010

Day 10 (ish)

It seems an aeon has passed since I felt the thrill of battle or the taste of death as an enemy's blade has tried to burrow into my gut. My compatriots have amused themselves with the entertainments of the magnificent Sharn but I am not so easily waylaid by pretty baubles. We have business to attend to and yet are forced to tarry by some otherworldly force that seems to dictate the course of our very lives. The druid and her friend seem eager to continue onwards but their restlessness may stem from the mass of civilization that has engulfed us all. Writing this has begun to tire me as well... maybe I can go find a fight in the bar...

Thursday, May 27, 2010

Day 6-10

After finally being able to enjoy some uninterrupted rest we continued our exploration of the ancient tunnels we had stumbled onto beneath Sharn. Having no idea which way would lead us out we decided to see what lay behind the doors Tam and Raznian had been examining earlier. The same ones that had lead to the strangler attack and a further disruption to my sleep schedule. Raznian, being the most trusting rogue I have ever met, assumed that the doors were neither trapped nor locked so he simply tried to push them open. This time his luck held out and the doors swung open without dire consequences revealing a magically dimmed room with ritualistic emblems carved into the floor. These symbols surrounded an apparatus that lowered a chain into some sort of shaft that was filled with an impenetrable darkness. As we slowly advanced into the room, more of the strange statues representing aberration creatures that we had seen earlier came into view. We also saw two other spots of impenetrable darkness against the far walls.

We had spread outwards from the entryway to this room when we heard a shuffling, rasping noise that emanated from another passage. I immediately went on guard considering that almost everyone we had met in the depths of Sharn had tried to kill us. A commanding voice called out from the passage and inquired as to our purpose in its chambers and we replied that we were simply trying to find a way out of the sewers. As we conversed a procession of Sharn nobles emerged from the passage led by another noble who was clearly their leader. Oddly enough it wasn't his voice were hearing... the source remained out of sight which made me slightly suspicious, to say the least.

Trying to avoid another confrontation we decided to see how long we could talk to these people without them trying to kill us. Through further discussion with the leader of the nobles, whose name I forget right now, we learned that we had entered the domain of The Queen, the source of the voice from the passage. The nobles were worshiping her and had given up their lives in Sharn above for some reason. Upon closer inspection these nobles were all covered with the same fine cilia that the mutilated elf woman had been covered with. With a little enticing The Queen revealed her face to us and we were surprised to find that it was about four feet across and seemed like it might have been connected to some snake-like body. The elf woman had apparently not survived the transformation that the ritual room was used for and had been dumped there to die, which we had been all too happy to assist her with.

During this time a group of kobolds led by one with giant dragonfly wings had entered the room and taken up position next to us. They hadn't drawn their weapons and seemed confused by our presence but because they didn't seem hostile we did nothing. The Queen said that there was a way out but tried to entice us to transform and stay with her in her chambers worshiping her. All of that sounded pretty terrible to me so I continued to watch the nobles and kobolds for any signs of treachery. The nobles were still slowly entering the room and were forming into some sort of ritualistic formation when Alric excitedly decided to take The Queen up on her offer. I could only shake my head at his assumption that this transformation would be a good thing when we found out that part of the requirements were to enter the metal cage in the center of the pit and be lowered into the darkness for some indefinite amount of time.

If all of that wasn't enough cause for us to leave, while Alric descended giggling into the darkness the two survivors of the band that had tried to capture us earlier showed up outside the room glaring at me. I realized that they might not have been working for the Cannith wench and so we might just uphold our bargain after all. Sneering, I advanced on them and brandished my great spear forcing them to fall back. While I pointed out our additional guests, Aramel decided to join Alric in the pit. When the cage was raised to allow Aramel to join him we could see that Alric was unconscious and covered in a clear ooze though this still didn't stop Aramel. While we waited for the so called transformation to occur, one of the noble cultists completely lost it and cried out screaming, demanding to know why we allowed our 'friends' to endure so much pain. Apparently the pit darkness also blocked sounds so we couldn't hear any screams. A grimlock emerged from the side passage and and dragged the gibbering noble out of sight. I decided to further taunt our would be captors and apparently that was a bad move. The kobolds immediately drew their crossbows and were preparing to fire on us when Lia and Kaellana opened fire with their bows.

With everyone else in the room apart from out party designated foes we immediately leaped into battle. I charged our two friends from earlier out of the ritual room only to discover three more of their friends waiting. While this happened, Tam decided to use a slightly unconventional approach and threw our unfolding boat into our enemies, crushing them as it attempted to expand. During the next moments of the fight we tried to whittle down our enemies to level the numerical playing field. We were left with the winged kobold, cultist leader, and some strange aberration I faced that had two tentacles sprouting out of its upper back. Unfortunately Raznian had almost suffered another combat mishap by deciding it was a good idea to investigate one of the areas of darkness near the walls. More grimlocks appeared from the areas of darkness but the attacks that really concerned us were the magical multicolored blasts of energy that also emerged from the dark areas. We hadn't seen The Queen since the beginning of the fight so we assumed she was the one behind the attacks. Arad summoned some sort of magical weapon to aid in the fight against the new grimlocks and then commanded the flying kobold to fall. With his advantage neutralized the kobold was killed in short order, as was my tentacled enemy.

With the grimlocks, cultists, kobolds, and humans dead I gave the order to pull Aramel and Alric out of the pit. I figured whatever was going to happen down there would be bad and that we should vacate the premises before The Queen reared her gigantic head. Apparently this upset Alric in particular as he had felt the changes beginning and was sad that I had made him remain the same. We then gave a cursory examination to the room next to the ritual chamber and then tempted fate by plunging into the dark areas on the walls. We found that they functioned like one way glass. On the other side we were faced with a quickly rushing flow of water. Having no other real options, Tam unfolded the boat again and we were carried along with the flow. After riding the water for a time the flow started to lessen and we found ourselves drifting out on the Dagger River below Sharn. Having to row hard against the current to prevent being taken out to sea, we headed eastwards upstream. After a hard half day we were able to beach the raft and succumb to our exhaustion.

We spent the next few days making the trek back to Sharn, having had to row far upstream past the cliffs that lined the edge of the river. Those of us infected by the ghouls managed to recover on the way and upon reaching Sharn we decided to offload some of the items we had recovered on our expedition. With those matters settled, we headed to an inn where we could recuperate and wait for Aramel to identify the magical items we had appropriated. I also cursed our stupidity for not searching the rest of the area and corpses of those we had slain for anything valuable.

We obviously have to go back.

Monday, April 19, 2010

Day 5

After resting long enough for the spell wielders to regain the use of their powers we continued downwards and found that we had soon reached the bottom of the ramp. In the center of the floor at the base of the gigantic circular chamber, we were presented with a well made hatch that, despite Raznian's trusting nature, we had him search for traps. Finding none he opened it and I dropped a torch into the hole to see if anything useful was illuminated. Twenty feet below lay a chamber with odd looking mushrooms sprouting from the floor by the walls. Passages led off of the central chamber into the darkness beyond the torch's range.

Not wanting to risk Tara's health, Kaellana had us lower her into the chamber with some rope the cleric was carrying. We found out that this may have been unwise when Tara suffered a grievous bite from an invisible assailant. As we rushed to pull her from harm's way two grimlocks emerged from the shadows to attack. Pulling quickly, we extricated Tara from the hatch and the wizard then cast feather fall on the cleric and me. Faced with the knowledge that the path ahead was filled with monsters we did the only sensible thing and leaped into the hatch to kill the beasts.

Once on the chamber floor we could make out about half a dozen grimlocks hiding in the shadows of the passages that connected to the chamber. They immediately rushed us, but they were far less impressive foes than the mechanical constructs that seemed to have plagued us on our current venture. I had to have killed at least half of them while everyone else, save the cleric, fired ranged weapons at the foes from above. I concentrated on the foes I could see and called out the direction of an attack when one of the invisible enemies struck. Soon enough the grimlocks lay dead and while we were initially uncertain as to whether the invisible attackers were dead, two strange plant creatures with fanged maws became visible after a short time. Apparently the ranged attackers had killed them with their efforts.


Having fended off the foes in the immediate area, the rest of the party descended into the chamber and we gave the grimlock corpses a quick once over by torchlight. They had nothing worth taking so we stepped over their bodies and headed down one of the corridors that branched off of the chamber. The narrow passageway was dark and with the everyone moving along in a group our light did not reach very far. Luckily someone managed to spot the form of a body lying on the ground further ahead. We moved forward cautiously, not sure what to expect, and I readied my spear to attack whatever we came across. Our journey into the bowels of Sharn had encouraged me to be even more suspicious than normal.

Under the illumination of our torches the figure's form was revealed to be a severely mutilated elf woman. I don't know about how everyone else handled the sight of her ripped skin and spilled guts, but having seen worse on the battlefield I was more concerned with determining if she was faking her condition. We debated what to do for a few moments and that allowed someone to notice that all of her exposed skin sprouted cilia that seemed to be pointing in our direction and that her left arm looked like a tentacle. We closed the distance to her and her eyes opened as she looked at us, though it didn't really seem like she saw us. We tried to question her as to what she was doing down here, her noble class clothes seeming somewhat out of place, but she only responded with what seemed like insane ramblings about how "it is glorious" and "you have to try it too". Once she proved less than useful in yielding any further information I thrust my great spear into her chest, I mean we had to ensure that she couldn't attack us as we stepped over her body. For added effect Tam swung his mace and crushed her skull. The cilia sprouting from her body drooped so we assumed her to be dead.

As we moved to pass her, Alric decided to give the tentacle arm a closer inspection and as he leaned in it quivered towards him, reaching for his arm. We were all surprised yet he thought the thing to be entertaining and allowed it to twine around his arm. The rest of us shared concerned looks and moved to rip it from his arm when it exposed strange looking hooks but Alric waved us away chuckling. When the tentacle then burrowed those hooks into his arm a flash of surprise and worry crossed his face but nothing else happened as the tentacle relaxed into what looked to be its new home. He giggled, sweat beading his brow but assured us he was fine so we headed down the hall.

Our light spilled into a medium sized chamber that seemed to be some sort of mausoleum as two sarcophagi came into view. We also noticed two strange looking statues in the room, one of which happened to be some goblin god of death and consumption that looked like a pile of snot with teeth and eyes. We would've examined them more closely but a pair of ghouls came shambling out of the darkness and attacked us. Given our numbers we managed to fend them off, but not before two more emerged from behind the second sarcophagus. The additions did not prove to be a problem but Tara, Raznian, and I we were all struck by the ghouls and it seems like we may have caught something from them.

With the ghouls down, the rest of the room appeared clear and after examining a set of double doors at the opposite end of the room and observing a small alcove with doors next to those, we decided to rest and heal our injuries. Raznian and Tam, however, decided to continue to fiddle with the doors and explore the other chamber while the rest of us were trying to sleep down by the sarcophagi. Of course Tam, who had wandered into the other room, got attacked by some strange creature with barbed tentacles for arms that moved abnormally fast. Raznian, coming to his aid, set off some sort of blade trap in the floor. It was only after all of this commotion that the rest of us, who had been sleeping or trancing, managed to rouse ourselves and rush over there. Everyone who went into the room had to deal with attempting to avoid the blade trap but once we reached them we knew we had to kill the creatures before they strangled the life out of our comrades.

The speed of the abominations was a severe challenge but after a while I managed to place myself between the two creatures that had emerged from the darkness so that I could hit both of them with my spear. Using Steel Wind, I channeled my strength and swung the spear head in a wide arc so that I could hit both of the creatures. Maybe it was luck, or just my supreme skill, but my spear struck the first foe so hard that it literally ripped the top of its torso off. In the blink of an eye the spear continued on its journey and completely crushed the second creature's skull. With them dead, we roused everyone that had been rendered unconscious and demanded that Raznian and Tam come and rest with the group, instead of exploring alone.

Ridiculously enough, we only managed to get a little more rest before the people on watch heard whispers coming down the passageways connecting to the sarcophagi room. The closest hallway yielded a group of humans while further down the room, a group of hobgoblins could be heard clumping around. As far as we could see, all of the humans were wielding saps and as battle was joined we heard one of them, who we assumed was the leader, tell them to take us alive. I only had a second to think about it but I frowned in anger at the thought of that double crossing Cannith wench. She probably sent these fools after us to see if we had gotten the schema, and if so, why it was taking so long for us to get back. Surprisingly, the humans, and hobgoblins who joined them later, were surprisingly easy to defeat. These guys clearly had no idea who they were up against and seemed completely outclassed. We managed to kill all but two them, as they fled into the darkness. A few of the group gave chase but the cowards managed to reach the spiral ramp chamber and fled out of range.

It's possible that if the Cannith factory cavern hadn't flooded with sewage, we indeed might have given the woman her schema no questions asked, but now I know I'm definitely against it. If we can screw her over somehow, excellent. If we can piss the Cult of Blades off even more than we have, delightful. Let them all come, we'll face them down and be the last ones standing. I'm sure of it. Maybe before that we can actually get some frelling rest.

Tuesday, April 13, 2010

Party Members

Avegnum Nor - Warblade

Kaellanna Virindil and Tara - Druid

Arad - Cleric

Aramel Xiloscient- Wizard

Alric "New Born" - Psion - DECEASED

Tam Teslav - Warlock - DECEASED

Raznian Xiloscient - Rogue - DECEASED

Lia Xiloscient - Druid - DECEASED

Day 4

Following our rest, many of us had recovered much of our strength and some of us seemed even stronger than before we had begun our descent into the sewers. Oddly, though, the artificer and ninja had disappeared during the night and we had been joined by his psion brother Alric and the elf rogue, the elf wizard's brother. Having these new members join our party so far underground was strange but I'm not one to discount help when it's given, as long as they don't get in my way.

We left the shrine to Onatar and given our experience with the rats and beetles in the area, prepared torches to help illuminate our surroundings. The muted rustling we had been able to hear from outside the shrine only intensified as we began to exit as three more of the armored, acid dripping dire rats emerged from the shadows. Immediately drawing my great spear and falling into a combat position, I waited for my companions to ready themselves. Given that I'm the real combatant in our party, it always behooves me to charge into battle and occupy as many of our foes as possible. With that stated, I, of course, charged in and attacked one of the rats while Kaellanna's snow leopard companion, Tara, charged another. The remainder of the party slowly spilled forward from the shrine, firing spells, bolts, and stones to aid the real warriors. Setting himself apart from the rest, the cleric managed to occupy the third rat as it struggled to deal with his thick armor. Steady perseverance and deadly attacks eventually ended the rats and we moved on.


Through the dim lighting we began to make out thick ruined columns and eventually came upon the crumbling wall face of some sort of building. Further exploration revealed only a single engraved door that bore the same ancient House Cannith symbol as the old man's journal. While we might have been able to climb the walls of the building, our rogue decided to check the door for traps. The imbecile found none and nonchalantly tried to open the door. The trap he missed then shot out several globes of energy that struck some of the party. Realizing that he probably couldn't disarm, let alone find the trap, Kaellana thought of bringing the House Cannith journal close to the door. Given how Cannith items seem to reveal special abilities when in close proximity to one another, it was worth a shot and it paid off as we heard the door unlock.

I led the way into the Cannith building, sure we'd face some sort of surprise, and was proved correct. Four mechanical guard dogs immediately charged those of us that had entered the building, ignoring those that remained outside. Through some tough fighting we eventually managed to subdue the creatures, but I had to be healed after falling unconscious during the fight. As a side note, I need to focus on getting better armor, becoming more nimble, or finding some of those magical rings or amulets that could help me defend myself. During the battle after rendering the constructs inert, metal rods with geometrical shapes on the end would emerge from their skulls.

We collected these and moved further into the building, noting the bookshelves that lined the walls and the forge that the constructs had been guarding. Our rogue moved to the forge and noted four slots with the same geometric symbols as the rods we had collected. Sure that he would set off another trap, I was surprised when he slid the rods in, triangle, square, pentagon, and hexagon and was rewarded with the forge opening and revealing armor, weapons, gold, and the schema we had been sent to retrieve. We did hear the rumbling of some thick liquid far above us which was a cause for concern so we decided to find a way off of our level as soon as possible.

Upon exiting the Cannith factory we were greeted by a hail of bolts flying out of the darkness at our party. Weakened after our fight with the constructs I was unsure if we would survive the battle but we readied ourselves to fight nevertheless. Lighting torches and cracking sun rods, we threw them into the darkness, trying to illuminate whoever had shot at us. I tried to charge after my torch throw but a bolt caught me and in my weakened state from the previous battle I fell unconscious again. I gathered afterward that the others had been moving throughout the cavern attempting to locate our attacker. Around the same time that someone bothered to heal me the others had determined that our foe was hiding in the shadows behind a column.

The gnome ninja that had disappeared from our party some time before came down a side passage and with her presence we moved to surround the enemy. It turned out to be another member of the Cult of Blades, the warforged group that seems fairly intent on obtaining the schema for themselves. It was wielding a heavy repeating crossbow and had a falcion; no easy prey, just my type. After resuming my charge towards the warforged I passed the cleric and he cast a spell on me that increased my size and strength. For some reason I felt like I was a four armed giant monster chicken, but that feeling passed. Now that we had all managed to close with our foe we made short work of him, even managing to disable the bug like soul piece that all the warforged we've encountered have released upon being rendered inert.

Stripping its corpse of anything we could and stuffing the soul bug into our packs, we headed down one of the nearby passages in an attempt to flee the rising sewage that was filling the area. Hopefully we'd evade a most noisome end.

Hurrying down the passage it seemed as though we soon outpaced the oncoming sewage, a conclusion I reached after only smelling the sewage that still encrusted our clothes and armor, and not that of the gigantic pool that filled the cavern we left. We trudged down passageway for about an hour and a half and were slightly concerned to note that the tunnel's condition improved as we walked onwards, and that all of the side passages were blocked with rubble. Everyone was disinclined to attempt to force our way into one of the side passages so we ignored them. If we were being herded, I wanted to find out why and by whom, in case I needed to kill them.

More time passed and we noticed that we were actually heading deeper beneath Sharn when we eventually emerged at the top of deep cylindrical chamber with a downward sloping ramp that wound its way around the interior of the cylinder. Our torches and sun rods failed to illuminate the bottom of the chamber and considering the rising sewage behind us we felt we had to press on. The ramp continued downwards into the darkness for another hour. Honestly, the entire process was mind numbing, though I am grateful that my fellow, I guess I can call them comrades, for now, were paying more attention than I was. By the illumination we were producing they pointed out a strange shimmering volume where that filled the width of the ramp and was slowly creeping its way towards us.

There was some confusion as to what we should do with regards to the thing. Pretty much everyone thought we should attack from afar and try to kill it while one of the druids suggested we try to befriend or communicate with it. Considering it had no definable anatomy I doubt it had any real intelligence either but my first instinct was to kill it and move on, we'd been stuck in Sharn's bowels for far too long already. Most of the party began the attack with bolts, arrows, and javelins while I charged in and prepared to use my great spear and make use of its reach. The ranged weapons simply stuck into the creature and seemed to have little effect, but we could tell that the attacks were damaging it. I had judged my placement to keep myself beyond the jelly creature's movement range, but I was slightly surprised to find that it could charge faster than usual when presented with prey. The two attacks I made against it were devastating but after it engulfed me I found myself paralyzed. Luckily it only took a few more attack to destroy the creature's cohesion as it broke down.

During my paralysis I could only watch as another jelly creature came up from the lower portions of the ramp and the party attacked it, once again, from afar. Things were going fairly well when Tara suffered a mishap. The snow leopard tried to leap across the chasm at the center of the chamber from one portion of the ramp to another but the wild cat misjudged its leap and landed a ledge further down, in another jelly creature. Raznian, my rogue compatriot thought he could swing down behind the creature engulfing Tara and attack it but while he was hanging from the ledge, the jelly beast the rest of the party was attacking brushed over his hands, paralyzing him. Needless to say with three out of the fight, myself amongst them, things were not looking good. My lack of faith was unfounded, though, as the two remaining creatures were dealt with and the others gathered the items the jelly beasts had released from their puddlish corpses. At the time all that Tam, the warlock, could tell us was that many of the items were magical. Ahh, time to rest and gaze at the riches whose powers are completely unknown to us.

-A.N.-